Amphibian

Most often found living near (or on) the water, amphibians are an species with smooth skin and webbed hands and feet. They are able to breathe normally on both land and in water; in fact, amphibians require greater hydration than some others species in order to stay alive.

Skin color varies greatly among amphibians, with many tending toward green or olive but with some sporting startling neon colors.

When creating an amphibian, there are two primary subraces from which to choose: Frogs and Salamanders.

Cold-Blooded
Amphibians cannot maintain their own body temperature. They must begin making Vigor rolls after spending more than an hour in below-freezing temperatures, and those rolls are at a -4 penalty. Appropriate clothing benefits an amphibian as normal against theese effects. Cold-based damage adds the penalty as a bonus to damage.

Permeable Skin
The nature of an amphibian's skin is a double-edged sword: While it allows them to absorb oxygen through water when immersed (granting them Semi-Aquatic racial ability), it also makes them more prone to dehydration since it must remain constantly moist.

They must immerse themselves fully in water once a day for an hour or consume three times the normal amount of water required, or become Fatigued each day until until Incapacitated. A day after that, they perish. An hour spent recovering with the appropriate substance restores a level of Fatigue.

Sticky Tongue
Amphibians are considered to have Reach with their tongues and can attempt to begin a Grapple with it. The stickiness of the appendage grants a +2 bonus to attempts to Grapple the target. Once Grappled, the Amphibian can attempt to Swallow the target; it gains a +2 bonus on this maneuver as well, and rather than being restricted to swallowing targets of the same size or smaller, it can swallow anything up to a category larger than itself.

Powerful Leaper
As per the Leaper racial trait.

Natural Swimmer
Frogs gain the full benefits of the Aquatic ability, meaning that they move their full Pace when swimming as well as being immune to drowning.

Sticky Fingers
(Wall Walker [+1], freebie)

Per the Wall Walker racial ability.

Regrowth
(Modified Regeneration [+3], +1 freebie)

As per the Regeneration racial ability. Salamanders can even attempt to regrow severed limbs. Additionally, the Salamander can automatically sacrifice its tail (as long as it is intact) to win a contested check to Grapple it.

Racial Cost Breakdown
Frogs

(Modified Environmental Weakness [-2]) + (Fully Aquatic [+2] + Dependency [-2]) + (Sticky Tongue [+2] + (Leaper [+2]) + =' '